At 600, the Queen's Gambit scores 53.7% for White across 77,143 games. That is one of the strongest results of any opening at this level. Games in this line leave known theory around move 2 on average, and 20.8% include an early material blunder (24 games at 600).
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Queen's Gambit
1. d4 d5 2. c4
A line for White. Every figure below is computed separately for each rating band, and every one carries its own sample size.
- Win rate, White
- 53.7%53.3%52.8%51.9%
- Band 600, n = 77,143Band 1000, n = 455,625Band 1400, n = 415,763Band 1800, n = 911,642
- Blunder rate
- 20.8%51.9%49.0%48.6%
- Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
- Tier
- SAAA
- White, band 600White, band 1000White, band 1400White, band 1800
- Share of games
- 1.8%3.2%3.9%4.4%
- Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
| Band | White | Draw | Black | Blunder | Book exit | Games | Tier |
|---|---|---|---|---|---|---|---|
| 600 | 53.7% | 3.7% | 42.5% | 20.8% | ply 3.0 | 77,143 | S |
| 1000 | 53.3% | 3.6% | 43.1% | 51.9% | ply 3.0 | 455,625 | A |
| 1400 | 52.8% | 3.8% | 43.4% | 49.0% | ply 3.0 | 415,763 | A |
| 1800 | 51.9% | 4.8% | 43.3% | 48.6% | ply 3.0 | 911,642 | A |
Results by band
What it actually does, band by band.
All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.
At 1000, the Queen's Gambit scores 53.3% for White across 455,625 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 51.9% include an early material blunder (108 games at 1000).
At 1400, the Queen's Gambit scores 52.8% for White across 415,763 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 49.0% include an early material blunder (102 games at 1400).
At 1800, the Queen's Gambit scores 51.9% for White across 911,642 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 48.6% include an early material blunder (179 games at 1800).
Variations
Where the line goes next.
The lines that continue the Queen's Gambit, most played first at your band. Switch the band in the header and both the figures and the order follow.
- AAAAD20
Queen's Gambit Accepted
1. d4 d5 2. c4 dxc4
0.8% of games at 600, n = 34,0311.2% of games at 1000, n = 164,9351.1% of games at 1400, n = 115,4100.8% of games at 1800, n = 172,455
- ABAAD30
Queen's Gambit Declined
1. d4 d5 2. c4 e6
0.3% of games at 600, n = 14,0700.8% of games at 1000, n = 112,3471.2% of games at 1400, n = 128,8031.7% of games at 1800, n = 353,257
- DDDDD06
Queen's Gambit Declined: Marshall Defense
1. d4 d5 2. c4 Nf6
0.3% of games at 600, n = 14,3740.7% of games at 1000, n = 96,0390.8% of games at 1400, n = 89,0130.9% of games at 1800, n = 178,384
- CCCCD10
Slav Defense
1. d4 d5 2. c4 c6
0.2% of games at 600, n = 9,8810.6% of games at 1000, n = 79,2760.8% of games at 1400, n = 90,7311.3% of games at 1800, n = 276,512
- DDDCD08
Queen's Gambit Declined: Albin Countergambit
1. d4 d5 2. c4 e5
0.1% of games at 600, n = 2,9730.1% of games at 1000, n = 14,7730.1% of games at 1400, n = 13,9950.2% of games at 1800, n = 38,318
Questions
Common questions about this page.
At 600, the Queen's Gambit scores 53.7% for White across 77,143 games. That is one of the strongest results of any opening at this level. Games in this line leave known theory around move 2 on average, and 20.8% include an early material blunder (24 games at 600).
At 1000, the Queen's Gambit scores 53.3% for White across 455,625 games. That is comfortably above average at this level. Games in this line leave known theory around move 2 on average, and 51.9% include an early material blunder (108 games at 1000).
The Queen's Gambit (D06) is a line for White. The main line runs 1. d4 d5 2. c4.