At 600, the Four Knights Game: Scotch Variation Accepted scores 50.9% for White across 11,216 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 81.8% include an early material blunder (11 games at 600).
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Four Knights GameScotch Variation Accepted
1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4
A line for either side. Every figure below is computed separately for each rating band, and every one carries its own sample size.
- Win rate, White
- 50.9%51.8%52.2%52.4%
- Band 600, n = 11,216Band 1000, n = 37,217Band 1400, n = 22,531Band 1800, n = 32,951
- Blunder rate
- 81.8%72.4%62.5%67.7%
- Band median 44.6%Band median 42.9%Band median 40.0%Band median 36.4%
- Tier
- CCCC
- White, band 600White, band 1000White, band 1400White, band 1800
- Share of games
- 0.3%0.3%0.2%0.2%
- Of band 600 gamesOf band 1000 gamesOf band 1400 gamesOf band 1800 games
| Band | White | Draw | Black | Blunder | Book exit | Games | Tier |
|---|---|---|---|---|---|---|---|
| 600 | 50.9% | 4.6% | 44.5% | 81.8% | ply 8.0 | 11,216 | C |
| 1000 | 51.8% | 4.4% | 43.8% | 72.4% | ply 8.0 | 37,217 | C |
| 1400 | 52.2% | 4.8% | 43.0% | 62.5% | ply 8.0 | 22,531 | C |
| 1800 | 52.4% | 5.2% | 42.4% | 67.7% | ply 8.0 | 32,951 | C |
Results by band
What it actually does, band by band.
All four bands are on the page. The one matching your rating is marked. Nothing here is averaged across bands.
At 1000, the Four Knights Game: Scotch Variation Accepted scores 51.8% for White across 37,217 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 72.4% include an early material blunder (29 games at 1000).
At 1400, the Four Knights Game: Scotch Variation Accepted scores 52.2% for White across 22,531 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 62.5% include an early material blunder (16 games at 1400).
At 1800, the Four Knights Game: Scotch Variation Accepted scores 52.4% for White across 32,951 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 67.7% include an early material blunder (31 games at 1800).
Questions
Common questions about this page.
At 600, the Four Knights Game: Scotch Variation Accepted scores 50.9% for White across 11,216 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 81.8% include an early material blunder (11 games at 600).
At 1000, the Four Knights Game: Scotch Variation Accepted scores 51.8% for White across 37,217 games. That is below average at this level. Games in this line leave known theory around move 4 on average, and 72.4% include an early material blunder (29 games at 1000).
The Four Knights Game: Scotch Variation Accepted (C47) is a line for either side. The main line runs 1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4.